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Special Effects Artists and Animators

Arts, Design, Entertainment, Sports, and Media · SOC 27-1014

35.7% AI Exposure — Very High
$102,030
Median Annual Salary
Average
O*NET Outlook
8,300
Proj. Annual Openings
19,970
Employment (OEWS 2025)
-6.2%/yr
Empl. growth (2019–2025)
64/100
AI Resiliency Score

AI exposure from the Anthropic Economic Index (2025); salary from BLS; skills from O*NET. See /sources.

Decision card

Career Evidence Passport

SOC 27-1014 evidence across exposure, wages, projections, postings, certified LCAs, skills, and transitions.

Proxy / seed data labeledDescriptive-only
SOC exposure
35.7%
Very High · Anthropic AEI
Automation friction
46/100
Moderate friction; broad SOC seed ORS job-requirements coverage.
Wages
$102,030
H-1B offered wage $120,000; LCAs are filings.
Projected openings
8,300
BLS EP 2024–2034; employment change +1.6%.
Observed/proxy demand
292
FY2025 certified LCAs; 9,726 postings in 2025.

Skill evidence

Active ListeningReading ComprehensionCritical ThinkingSpeakingWriting
  • H-1B values are certified Labor Condition Applications, not visa approvals.
  • Job postings are seed-static / seed-derived; treat as provider-ready proxy coverage until observed provider data is wired in.
  • Transition matches are directional skill-overlap context, not placement guarantees.
  • This release is a FutureGrid broad-SOC seed derived from public BLS ORS requirement concepts and categories, not direct occupation-level ORS survey estimates. It describes job requirements, not worker ability, AI capability, or displacement probability. Automation friction is a FutureGrid derived score and should be read alongside exposure, demand, wage, and projection signals.

Best transitions from here

Explore all pathways

Lower AI-exposure roles that reuse your skills, ranked by a transition score (skills that transfer, safety gain, pay and retraining effort).

AI Exposure Analysis

AI Exposure35.7%
AI Resiliency64/100
Exposure BandVery High
Sector Avg. Exposure18.3%

Across AI measures

Multiple exposure lenses for this occupation.

56.2%
Consensus
Actual adoption · Anthropic35.7%
AI capability · OpenAI52.5%
AI ability · AIOE80.4%
Automation baseline (2013) · Frey & Osborne1.5%

AI could do ~52.5% of this role but only ~35.7% is currently done with AI — a large capability-vs-adoption gap.

Top Skills

1.Active Listening
2.Reading Comprehension
3.Critical Thinking
4.Speaking
5.Writing

H-1B Visa Sponsorship Demand

View full H-1B trends →

Certified H-1B Labor Condition Applications naming this occupation, FY2016–FY2025. A descriptive high-skill labor-demand signal — employer filings, not visa approvals or individual outcomes. Note: one LCA can cover multiple worker positions.

4,354
Decade Total (Certified LCAs)
292
FY2025 Volume
0% of all H-1B filings in FY2025
$120,000
Median Offered Wage (Latest Year)
#84 of 776
Rank by Total Volume
H-1B filing volume, FY2016–FY2025

O*NET occupation profile

What this work involves

Create special effects or animations using film, video, computers, or other electronic tools and media for use in products, such as computer games, movies, music videos, and commercials.

Common titles: 3D Animator (Three-Dimensional Animator), 3D Artist (Three-Dimensional Artist), Animator, Artist, Digital Artist, Graphic Artist

Representative Tasks

  • Design complex graphics and animation, using independent judgment, creativity, and computer equipment.
  • Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or television.
  • Participate in design and production of multimedia campaigns, handling budgeting and scheduling, and assisting with such responsibilities as production coordination, background design, and progress tracking.
  • Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs.
  • Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion.

Detailed Work Activities

  • Create computer-generated graphics or animation.
  • Develop artistic or design concepts for decoration, exhibition, or commercial purposes.
  • Coordinate logistics for productions or events.
  • Maintain computer equipment or software.
  • Maintain equipment or systems to ensure proper functioning.

Tools & Technologies

Adobe After Effects · hotAdobe Creative Cloud software · hotAdobe Illustrator · hotCanva · hotCascading style sheets CSS · hotHypertext markup language HTML · hotAJAX · hotAutodesk AutoCAD Civil 3D · hotC · hotPHP · hot

Employment Projections & AI Exposure

15
Occupations Shown
17.7%
Avg AI Exposure
3
Bright Outlook
Horizontal bar chart showing occupations with the highest projected annual openings. Each bar length represents annual projected openings. Color uses a gradient from violet (lower) to cyan (higher). Summary statistics are shown above the chart.

Employment & Wage Trend

BLS OEWS, 2019–2025


Occupation Employment & Wage TrendMulti-year BLS OEWS history for SOC 27-1014: 2019 — employment: 29,340, median wage: $75,270; 2020 — employment: 26,460, median wage: $77,700; 2021 — employment: 20,430, median wage: $78,790; 2022 — employment: 35,990, median wage: $98,950; 2023 — employment: 29,940, median wage: $99,060; 2025 — employment: 19,970, median wage: $102,030.

Source: U.S. Bureau of Labor Statistics Occupational Employment and Wage Statistics (OEWS). See /sources.

Sector Comparison

MetricThis CareerSector Average
AI Exposure35.7%18.3%
OutlookAverage18% Bright
Median Salary$102,030N/A
AI Resiliency64/100N/A